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Well if your idea works to keep them after death, then I applaud you.
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the stupid thing takes up space >.<
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i was the one who found the 2 ways to reborn this glitch, with poison and summoning. when i discovered it, you would alsways keep it. then when they fixed the first way, they make it so it disapear when you log. now it does disapear when you leave the area OR when you log out OR when you die with it. so you gotta found a way to keep them.
oh and btw, another way to die with it in the quest is using the stranger in dt quest. hope you find something :) |
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*cough* Proof or gtfo? *cough* :D |
Although this is a good idea, It would probably disapear as said above.
Good luck anyways :P |
meh..i think either u need interface while out, or an cft... for sum reason jagex hates us for this very much because we keep smuggling them out :)
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http://www.youtube.com/watch?v=yVsOXjMg9t4
look at date? first with fox like 1 week before all the others. oh and ask to taintedonez aka elmo, he'll tell you. |
It truly just depends on how Jagex programmed them. As in the past if you died with then you could keep them, the only challenge was finding a way to smuggle the damage in.
When me and my friend John tested a similar method the day pvp came out we found a dupe *Sort of* as whenever you die 9/10 times the loot is the exact same *Mithril platebody and Magic amulet*. We never tried setting up a safety and doing this, but it sounds very plausible - Nice idea ;) |
Not Bad i guess, idk try it out
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good idea , but sadly I finished that quest ...
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